Description
Whether a player is using a specific communication type (such as emoting, using a voice line, etc.).
Snippet
Is Communicating(Event Player, Voice Line Up);Properties
Returns: Boolean Parameters: ==Player==, ==Type==
==Player== Type: Player, Default: Event Player The player whose communication status to check.
==Type== Type: Comms, Default: Voice Line Up The type of communication to consider. The duration of emotes is exact, the duration of voice lines is assumed to be 4 seconds, and all other durations are assumed to be 2 seconds.