Description
Sets the ultimate charge for one or more players as a percentage of maximum charge.
Note that if you supply a literal with decimals, such as `Set Ultimate Charge(Event Player, 6.3)` it must be wrapped with a function such as `First Of` or `Absolute Value`, else it will be rounded to the nearest integer.Snippet
Set Ultimate Charge(Event Player, 0);Properties
Returns: Void Parameters: ==Player==, ==Charge Percent==
==Player== Type: Player | Array (Player), Default: Event Player The player or players whose ultimate charge will be set.
==Charge Percent== Type: Float, Default: Number The percentage of maximum charge.