- Acceleration Reevaluation
- Async Behavior
- Barrier Line of Sight
- Beam
- Beam Effect
- Beam Sound
- Buff and Debuff Sound
- Buff Status Effect
- Button
- Chase Rate Reevaluation
- Chase Reevaluation
- Chase Time Reevaluation
- Clip
- Color
- Communication
- Damage Reevaluation
- Debuff Status Effect
- Dynamic Effect
- Effect
- Effect Reevaluation
- Energy Explosion Effect
- Explosion Sound
- Facing Reevaluation
- Healing Reevaluation
- Health
- HUD Position
- HUD Reevaluation
- Icon
- Icon Reevaluation
- Impulse
- In-World Text Reevaluation
- Invisible
- Kinetic Explosion Effect
- Line of Sight Check
- Modify Health Type
- Operation
- Operator
- Player
- Progress Bar HUD Reevaluation
- Progress Bar In-World Text Reevaluation
- Projectile Effect
- Projectile Effect Reevaluation
- Relativity
- Rounding
- Spectator Visibility
- Status
- Team
- Throttle
- Throttle Reevaluation
- Transform
- Wait Behaviour