Description
Sets the damage dealt of one or more players to a percentage of their raw damage dealt.
Snippet
Set Damage Dealt(Event Player, 0);Properties
Returns: Void Parameters: ==Player==, ==Damage Dealt Percent==
==Player== Type: Player | Array (Player), Default: Event Player The player or players whose damage dealt will be set.
==Damage Dealt Percent== Type: Float, Default: Number The percentage of raw damage dealt to which the player or players will set their damage dealt.