- Abort
- Abort If
- Abort If Condition Is False
- Abort If Condition Is True
- Add Health Pool To Player
- Allow Button
- Apply Impulse
- Attach Players
- Big Message
- Break
- Call Subroutine
- Cancel Primary Action
- Chase Global Variable At Rate
- Chase Global Variable Over Time
- Chase Player Variable At Rate
- Chase Player Variable Over Time
- Clear Status
- Communicate
- Continue
- Create Beam Effect
- Create Dummy Bot
- Create Effect
- Create Homing Projectile
- Create HUD Text
- Create Icon
- Create In-World Text
- Create Progress Bar HUD Text
- Create Progress Bar In-World Text
- Create Projectile
- Create Projectile Effect
- Damage
- Declare Match Draw
- Declare Player Victory
- Declare Round Draw
- Declare Round Victory
- Declare Team Victory
- Destroy All Dummy Bots
- Destroy All Effects
- Destroy All HUD Text
- Destroy All Icons
- Destroy All In-World Text
- Destroy All Progress Bar HUD Text
- Destroy All Progress Bar In-World Text
- Destroy Dummy Bot
- Destroy Effect
- Destroy HUD Text
- Destroy Icon
- Destroy In-World Text
- Destroy Progress Bar HUD Text
- Destroy Progress Bar In-World Text
- Detach Players
- Disable Built-In Game Mode Announcer
- Disable Built-In Game Mode Completion
- Disable Built-In Game Mode Music
- Disable Built-In Game Mode Respawning
- Disable Built-In Game Mode Scoring
- Disable Death Spectate All Players
- Disable Death Spectate Target HUD
- Disable Game Mode HUD
- Disable Game Mode In-World UI
- Disable Hero HUD
- Disable Inspector Recording
- Disable Kill Feed
- Disable Messages
- Disable Movement Collision With Environment
- Disable Movement Collision With Players
- Disable Nameplates
- Disable Scoreboard
- Disable Text Chat
- Disable Voice Chat
- Disallow Button
- element cost of actions
- Else
- Else If
- Enable Built-In Game Mode Announcer
- Enable Built-In Game Mode Completion
- Enable Built-In Game Mode Music
- Enable Built-In Game Mode Respawning
- Enable Built-In Game Mode Scoring
- Enable Death Spectate All Players
- Enable Death Spectate Target HUD
- Enable Game Mode HUD
- Enable Game Mode In-World UI
- Enable Hero HUD
- Enable Inspector Recording
- Enable Kill Feed
- Enable Messages
- Enable Movement Collision With Environment
- Enable Movement Collision With Players
- Enable Nameplates
- Enable Scoreboard
- Enable Text Chat
- Enable Voice Chat
- End
- For Global Variable
- For Player Variable
- Go To Assemble Heroes
- Heal
- If
- Kill
- Log To Inspector
- Loop
- Loop If
- Loop If Condition Is False
- Loop If Condition Is True
- Modify Global Variable
- Modify Global Variable At Index
- Modify Player Score
- Modify Player Variable
- Modify Player Variable At Index
- Modify Team Score
- Move Player To Team
- Pause Match Time
- Play Effect
- Preload Hero
- Press Button
- Remove All Health Pools From Player
- Remove Health Pool From Player
- Remove Player
- Reset Player Hero Availability
- Respawn
- Restart Match
- Resurrect
- Return To Lobby
- Set Ability 1 Enabled
- Set Ability 2 Enabled
- Set Ability Charge
- Set Ability Cooldown
- Set Ability Resource
- Set Aim Speed
- Set Ammo
- Set Crouch Enabled
- Set Damage Dealt
- Set Damage Received
- Set Environment Credit Player
- Set Facing
- Set Global Variable
- Set Global Variable At Index
- Set Gravity
- Set Healing Dealt
- Set Healing Received
- Set Invisible
- Set Jump Enabled
- Set Jump Vertical Speed
- Set Knockback Dealt
- Set Knockback Received
- Set Match Time
- Set Max Ammo
- Set Max Health
- Set Melee Enabled
- Set Move Speed
- Set Objective Description
- Set Player Allowed Heroes
- Set Player Health
- Set Player Score
- Set Player Variable
- Set Player Variable At Index
- Set Primary Fire Enabled
- Set Projectile Gravity
- Set Projectile Speed
- Set Reload Enabled
- Set Respawn Max Time
- Set Secondary Fire Enabled
- Set Slow Motion
- Set Status
- Set Team Score
- Set Ultimate Ability Enabled
- Set Ultimate Charge
- Set Weapon
- Skip
- Skip If
- Small Message
- Start Accelerating
- Start Assist
- Start Camera
- Start Damage Modification
- Start Damage Over Time
- Start Facing
- Start Forcing Dummy Bot Name
- Start Forcing Player Outlines
- Start Forcing Player Position
- Start Forcing Player To Be Hero
- Start Forcing Spawn Room
- Start Forcing Throttle
- Start Game Mode
- Start Heal Over Time
- Start Healing Modification
- Start Holding Button
- Start Modifying Hero Voice Lines
- Start Rule
- Start Scaling Barriers
- Start Scaling Player
- Start Throttle In Direction
- Start Transforming Throttle
- Stop Accelerating
- Stop All Assists
- Stop All Damage Modifications
- Stop All Damage Over Time
- Stop All Heal Over Time
- Stop All Healing Modifications
- Stop Assist
- Stop Camera
- Stop Chasing Global Variable
- Stop Chasing Player Variable
- Stop Damage Modification
- Stop Damage Over Time
- Stop Facing
- Stop Forcing Dummy Bot Name
- Stop Forcing Player Outlines
- Stop Forcing Player Position
- Stop Forcing Player To Be Hero
- Stop Forcing Spawn Room
- Stop Forcing Throttle
- Stop Heal Over Time
- Stop Healing Modification
- Stop Holding Button
- Stop Modifying Hero Voice Lines
- Stop Modifying Voice Lines
- Stop Scaling Barriers
- Stop Scaling Player
- Stop Throttle In Direction
- Stop Transforming Throttle
- Teleport
- Unpause Match Time
- Wait
- Wait Until
- While
Actions
Actions define the action of the event when the conditions are fulfilled. Actions include making changes to the players, elements, or the overall game environment.