Description
Finds or creates an array on a player variable, which is a variable that belongs to a specific player, then stores a value in the array at the specified index.
Snippet
Set Player Variable At Index(Event Player, variableName, 0, 0);Properties
Returns: Void Parameters: ==Player==, ==Variable==, ==Index==, ==Value==
==Player== Type: Player | Array (Player), Default: Event Player The player whose variable will be modified. If multiple players are provided, each of their variables will be set.
==Variable== Type: Player Variable, Default: A Specifies which player variable’s value is the array to modify. If the variable’s value is not an array, then its value becomes an empty array.
==Index== Type: Integer, Default: Number The index of the array to modify. If the index is beyond the end of the array, the array is extended with new elements given a value of zero.
==Value== Type: Object | Array, Default: Number The value that will be stored into the array.