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Start Forcing Throttle

Description

Defines minimum and maximum movement input values for one or more players, possibly forcing or preventing movement.

Snippet

Start Forcing Throttle(Event Player, 0, 0, 0, 0, 0, 0);

Properties

Returns: Void Parameters: ==Player==, ==Min Forward==, ==Max Forward==, ==Min Backward==, ==Max Backward==, ==Min Sideways==, ==Max Sideways==

==Player== Type: Player | Array (Player), Default: Event Player The player or players whose movement will be forced or limited.

==Min Forward== Type: Float, Default: Number Sets the minimum run forward amount. 0 allows the player or players to stop while 1 forces full forward movement.

==Max Forward== Type: Float, Default: Number Sets the maximum run forward amount. 0 prevents the player or players from moving forward while 1 allows full forward movement.

==Min Backward== Type: Float, Default: Number Sets the minimum run backward amount. 0 allows the player or players to stop while 1 forces full backward movement.

==Max Backward== Type: Float, Default: Number Sets the maximum run backward amount. 0 prevents the player or players from moving backward while 1 allows full backward movement.

==Min Sideways== Type: Float, Default: Number Sets the minimum run sideways amount. 0 allows the player or players to stop while 1 forces full sideways movement.

==Max Sideways== Type: Float, Default: Number Sets the maximum run sideways amount. 0 prevents the player or players from moving Sideways while 1 allows full sideways movement.

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