Skip to content

Heal

Player, Healer, Amount

Description

Provides an instantaneous heal to one or more players. This heal will not resurrect dead players.

Snippet

Heal(Event Player, Null, 0);

Properties

Returns: Void Parameters: ==Player==, ==Healer==, ==Amount==

==Player== Type: Player | Array (Player), Default: Event Player The player or players whose health will be restored.

==Healer== Type: Player, Default: Null The player who will receive credit for the healing. A healer of null indicates no player will receive credit.

==Amount== Type: Float, Default: Number The amount of healing to apply. This amount may be modified by buff or debuffs. Healing is capped by each player’s max health.

Type to search…

↑↓ navigate↵ selectEsc close