Description
Finds or creates an array on a global variable, which is a variable that belongs to the game itself, then stores a value in the array at the specified index.
Snippet
Set Global Variable At Index(variableName, 0, 0);Properties
Returns: Void Parameters: ==Variable==, ==Index==, ==Value==
==Variable== Type: Global Variable, Default: A Specifies which global variable’s value is the array to modify. If the variable’s value is not an array, then its value becomes an empty array.
==Index== Type: Integer, Default: Number The index of the array to modify. If the index is beyond the end of the array, the array is extended with new elements given a value of zero.
==Value== Type: Object | Array, Default: Number The value that will be stored into the array.