Description
The current ammo of a player.
Snippet
Ammo(Event Player, 0);Properties
Returns: Float Parameters: ==Player==, ==Clip==
==Player== Type: Player, Default: Event Player The player whose ammo to acquire.
==Clip== Type: Integer, Default: 0 The index of the clip to be acquired. 0 is the first clip, and 1 is the second. If the specified type does not exist, this will return 0.