Description
Sets the healing received of one or more players to a percentage of their raw healing received.
Snippet
Set Healing Received(Event Player, 0);Properties
Returns: Void Parameters: ==Player==, ==Healing Received Percent==
==Player== Type: Player | Array (Player), Default: Event Player The player or players whose healing received will be set.
==Healing Received Percent== Type: Float, Default: Number The percentage of raw healing received to which the player or players will set their healing received.