Description
Places your camera at a location, facing a direction.
Snippet
Start Camera(Event Player, Vector(0, 0, 0), Vector(0, 0, 0), 0);Properties
Returns: Void Parameters: ==Player==, ==Eye Position==, ==Look At Position==, ==Blend Speed==
==Player== Type: Player | Array (Player), Default: Event Player The player or players whose cameras will be placed at the location.
==Eye Position== Type: Position, Default: Vector The position of the camera. Reevaluates continuously.
==Look At Position== Type: Position, Default: Vector Where the camera looks at. Reevaluates continuously.
==Blend Speed== Type: Float, Default: Number How fast to blend the camera speed as positions change. 0 means do not blend at all, and just change positions instantly.