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Start Camera

Description

Places your camera at a location, facing a direction.

Snippet

Start Camera(Event Player, Vector(0, 0, 0), Vector(0, 0, 0), 0);

Properties

Returns: Void Parameters: ==Player==, ==Eye Position==, ==Look At Position==, ==Blend Speed==

==Player== Type: Player | Array (Player), Default: Event Player The player or players whose cameras will be placed at the location.

==Eye Position== Type: Position, Default: Vector The position of the camera. Reevaluates continuously.

==Look At Position== Type: Position, Default: Vector Where the camera looks at. Reevaluates continuously.

==Blend Speed== Type: Float, Default: Number How fast to blend the camera speed as positions change. 0 means do not blend at all, and just change positions instantly.

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