Description
Whether the specified player has the specified status, either from the set status action or from a non-scripted game mechanic. See Abilities Detected by “Has Status” for a list of in-game abilities that can be detected by this value.
Snippet
Has Status(Event Player, Hacked);Properties
Returns: Boolean Parameters: ==Player==, ==Status==
==Player== Type: Player, Default: Event Player The player whose status to check.
==Status== Type: Status, Default: Hacked The status to check for.