Description
Stores a value into a player variable, which is a variable that belongs to a specific player.
Snippet
Set Player Variable(Event Player, variableName, 0);Properties
Returns: Void Parameters: ==Player==, ==Variable==, ==Value==
==Player== Type: Player | Array (Player), Default: Event Player The player whose variable will be set. If multiple players are provided, each of their variables will be set.
==Variable== Type: Player Variable, Default: A Specifies which of the player’s variables to store the value into.
==Value== Type: Object | Array, Default: Number The value that will be stored.