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Set Damage Received

Player, Damage received percent

Description

Sets the damage received of one or more players to a percentage of their raw damage received.

Snippet

Set Damage Received(Event Player, 0);

Properties

Returns: Void Parameters: ==Player==, ==Damage Received Percent==

==Player== Type: Player | Array (Player), Default: Event Player The player or players whose damage received will be set.

==Damage Received Percent== Type: Float, Default: Number The percentage of raw damage received to which the player or players will set their damage received.

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