Description
Starts an instance of heal over time. This HoT will persist for the specified duration or until stopped by script. To obtain a reference to this HoT, use the Last Heal Over Time ID value.
Snippet
Start Heal Over Time(Event Player, Null, 0, 0);Properties
Returns: Void Parameters: ==Player==, ==Healer==, ==Duration==, ==Healing Per Second==
==Player== Type: Player | Array (Player), Default: Event Player One or more players who will receive the heal over time.
==Healer== Type: Player, Default: Null The player who will receive credit for the healing. A healer of null indicates no player will receive credit.
==Duration== Type: Float, Default: Number The duration of the heal over time in seconds. To have a hot that lasts until stopped by script, provide an arbitrarily long duration such as 9999.
==Healing Per Second== Type: Float, Default: Number The healing per second for the heal over time.