Description
Sets the facing of one or more players to the specified direction.
Snippet
Set Facing(Event Player, Vector(0, 0, 0), To World);Properties
Returns: Void Parameters: ==Player==, ==Direction==, ==Relative==
==Player== Type: Player | Array (Player), Default: Event Player The player or players whose facing will be set.
==Direction== Type: Direction, Default: Vector The unit direction in which the player or players will face. This value is normalized internally.
==Relative== Type: Relativity, Default: To World Specifies whether direction is relative to world coordinates or the local coordinates of the player or players.