Skip to content

Set Facing

Player, Direction, Relative

Description

Sets the facing of one or more players to the specified direction.

Snippet

Set Facing(Event Player, Vector(0, 0, 0), To World);

Properties

Returns: Void Parameters: ==Player==, ==Direction==, ==Relative==

==Player== Type: Player | Array (Player), Default: Event Player The player or players whose facing will be set.

==Direction== Type: Direction, Default: Vector The unit direction in which the player or players will face. This value is normalized internally.

==Relative== Type: Relativity, Default: To World Specifies whether direction is relative to world coordinates or the local coordinates of the player or players.

Type to search…

↑↓ navigate↵ selectEsc close