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Disable Movement Collision With Environment

Description

Causes a Player or Players to stop colliding with the environment (walls, ceilings, certain objects, etc.)

Snippet

Disable Movement Collision With Environment(Event Player, false);

Properties

Returns: Void Parameters: ==Player==, ==Include Floors==

==Player== Type: Player | Array (Player), Default: Event Player The Player or Players whose movement collision is affected.

==Include Floors== Type: Boolean, Default: false If True, collision with the floors is also disabled.

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