---
title: "Values"
description: "Values are defined in both Conditions and Action definitions. For conditions you are typically comparing one value to another to see if they meet the condition."
---

> Documentation Index
> Fetch the complete documentation index at: https://wiki.wrightkit.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Values

- [Ability Charge](/values/ability-charge/)
- [Ability Cooldown](/values/ability-cooldown/)
- [Ability Icon String](/values/ability-icon-string/)
- [Ability Resource](/values/ability-resource/)
- [Absolute Value](/values/absolute-value/)
- [Add](/values/add/)
- [All Damage Heroes](/values/all-damage-heroes/)
- [All Dead Players](/values/all-dead-players/)
- [All Heroes](/values/all-heroes/)
- [All Living Players](/values/all-living-players/)
- [All Players](/values/all-players/)
- [All Players Not On Objective](/values/all-players-not-on-objective/)
- [All Players On Objective](/values/all-players-on-objective/)
- [All Support Heroes](/values/all-support-heroes/)
- [All Tank Heroes](/values/all-tank-heroes/)
- [Allowed Heroes](/values/allowed-heroes/)
- [Altitude Of](/values/altitude-of/)
- [Ammo](/values/ammo/)
- [And](/values/and/)
- [Angle Between Vectors](/values/angle-between-vectors/)
- [Angle Difference](/values/angle-difference/)
- [Append To Array](/values/append-to-array/)
- [Arccosine In Degrees](/values/arccosine-in-degrees/)
- [Arccosine In Radians](/values/arccosine-in-radians/)
- [Arcsine In Degrees](/values/arcsine-in-degrees/)
- [Arcsine In Radians](/values/arcsine-in-radians/)
- [Arctangent In Degrees](/values/arctangent-in-degrees/)
- [Arctangent In Radians](/values/arctangent-in-radians/)
- [Array](/values/array/)
- [Array Contains](/values/array-contains/)
- [Array Slice](/values/array-slice/)
- [Assist Count](/values/assist-count/)
- [Attacker](/values/attacker/)
- [Backward](/values/backward/)
- [Button](/values/button/)
- [Char In String](/values/char-in-string/)
- [Closest Player To](/values/closest-player-to/)
- [Compare](/values/compare/)
- [Control Mode Scoring Percentage](/values/control-mode-scoring-percentage/)
- [Control Mode Scoring Team](/values/control-mode-scoring-team/)
- [Cosine From Degrees](/values/cosine-from-degrees/)
- [Cosine From Radians](/values/cosine-from-radians/)
- [Count Of](/values/count-of/)
- [Cross Product](/values/cross-product/)
- [Current Array Element](/values/current-array-element/)
- [Current Array Index](/values/current-array-index/)
- [Current Game Mode](/values/current-game-mode/)
- [Current Map](/values/current-map/)
- [Custom Color](/values/custom-color/)
- [Custom String](/values/custom-string/)
- [Damage Modification Count](/values/damage-modification-count/)
- [Damage Over Time Count](/values/damage-over-time-count/)
- [Direction From Angles](/values/direction-from-angles/)
- [Direction Towards](/values/direction-towards/)
- [Distance Between](/values/distance-between/)
- [Divide](/values/divide/)
- [Dot Product](/values/dot-product/)
- [Down](/values/down/)
- [Empty Array](/values/empty-array/)
- [Entity Count](/values/entity-count/)
- [Entity Exists](/values/entity-exists/)
- [Evaluate Once](/values/evaluate-once/)
- [Event Ability](/values/event-ability/)
- [Event Damage](/values/event-damage/)
- [Event Direction](/values/event-direction/)
- [Event Healing](/values/event-healing/)
- [Event Player](/values/event-player/)
- [Event Was Critical Hit](/values/event-was-critical-hit/)
- [Event Was Environment](/values/event-was-environment/)
- [Event Was Health Pack](/values/event-was-health-pack/)
- [Eye Position](/values/eye-position/)
- [Facing Direction Of](/values/facing-direction-of/)
- [False](/values/false/)
- [Farthest Player From](/values/farthest-player-from/)
- [Filtered Array](/values/filtered-array/)
- [First Of](/values/first-of/)
- [Flag Position](/values/flag-position/)
- [Forward](/values/forward/)
- [Game Mode](/values/game-mode/)
- [Global Variable](/values/global-variable/)
- [Has Spawned](/values/has-spawned/)
- [Has Status](/values/has-status/)
- [Heal Over Time Count](/values/heal-over-time-count/)
- [Healee](/values/healee/)
- [Healer](/values/healer/)
- [Healing Modification Count](/values/healing-modification-count/)
- [Health](/values/health-JYt22z3kb8XuB9iV/)
- [Health Of Type](/values/health-of-type/)
- [Hero](/values/hero/)
- [Hero Being Duplicated](/values/hero-being-duplicated/)
- [Hero Icon String](/values/hero-icon-string/)
- [Hero Of](/values/hero-of/)
- [Horizontal Angle From Direction](/values/horizontal-angle-from-direction/)
- [Horizontal Angle Towards](/values/horizontal-angle-towards/)
- [Horizontal Facing Angle Of](/values/horizontal-facing-angle-of/)
- [Horizontal Speed Of](/values/horizontal-speed-of/)
- [Host Player](/values/host-player/)
- [Icon String](/values/icon-string/)
- [If-Then-Else](/values/ifthenelse/)
- [Index Of Array Value](/values/index-of-array-value/)
- [Index Of String Char](/values/index-of-string-char/)
- [Input Binding String](/values/input-binding-string/)
- [Is Alive](/values/is-alive/)
- [Is Assembling Heroes](/values/is-assembling-heroes/)
- [Is Between Rounds](/values/is-between-rounds/)
- [Is Button Held](/values/is-button-held/)
- [Is Communicating](/values/is-communicating/)
- [Is Communicating Any](/values/is-communicating-any/)
- [Is Communicating Any Emote](/values/is-communicating-any-emote/)
- [Is Communicating Any Spray](/values/is-communicating-any-spray/)
- [Is Communicating Any Voice line](/values/is-communicating-any-voice-line/)
- [Is Control Mode Point Locked](/values/is-control-mode-point-locked/)
- [Is Crouching](/values/is-crouching/)
- [Is CTF Mode In Sudden Death](/values/is-ctf-mode-in-sudden-death/)
- [Is Dead](/values/is-dead/)
- [Is Dummy Bot](/values/is-dummy-bot/)
- [Is Duplicating](/values/is-duplicating/)
- [Is Firing Primary](/values/is-firing-primary/)
- [Is Firing Secondary](/values/is-firing-secondary/)
- [Is Flag At Base](/values/is-flag-at-base/)
- [Is Flag Being Carried](/values/is-flag-being-carried/)
- [Is Game In Progress](/values/is-game-in-progress/)
- [Is Hero Being Played](/values/is-hero-being-played/)
- [Is In Air](/values/is-in-air/)
- [Is In Alternate Form](/values/is-in-alternate-form/)
- [Is In Line of Sight](/values/is-in-line-of-sight/)
- [Is In Setup](/values/is-in-setup/)
- [Is In Spawn Room](/values/is-in-spawn-room/)
- [Is In View Angle](/values/is-in-view-angle/)
- [Is Jumping](/values/is-jumping/)
- [Is Match Complete](/values/is-match-complete/)
- [Is Meleeing](/values/is-meleeing/)
- [Is Moving](/values/is-moving/)
- [Is Objective Complete](/values/is-objective-complete/)
- [Is On Ground](/values/is-on-ground/)
- [Is On Objective](/values/is-on-objective/)
- [Is On Wall](/values/is-on-wall/)
- [Is Portrait On Fire](/values/is-portrait-on-fire/)
- [Is Reloading](/values/is-reloading/)
- [Is Standing](/values/is-standing/)
- [Is Team On Defense](/values/is-team-on-defense/)
- [Is Team On Offense](/values/is-team-on-offense/)
- [Is True For All](/values/is-true-for-all/)
- [Is True For Any](/values/is-true-for-any/)
- [Is Using Ability 1](/values/is-using-ability-1/)
- [Is Using Ability 2](/values/is-using-ability-2/)
- [Is Using Ultimate](/values/is-using-ultimate/)
- [Is Waiting For Players](/values/is-waiting-for-players/)
- [Last Assist ID](/values/last-assist-id/)
- [Last Created Entity](/values/last-created-entity/)
- [Last Created Health Pool](/values/last-created-health-pool/)
- [Last Damage Modification ID](/values/last-damage-modification-id/)
- [Last Damage Over Time ID](/values/last-damage-over-time-id/)
- [Last Heal Over Time ID](/values/last-heal-over-time-id/)
- [Last Healing Modification ID](/values/last-healing-modification-id/)
- [Last Of](/values/last-of/)
- [Last Text ID](/values/last-text-id/)
- [Left](/values/left/)
- [Local Player](/values/local-player/)
- [Local Vector Of](/values/local-vector-of/)
- [Magnitude Of](/values/magnitude-of/)
- [Map](/values/map/)
- [Mapped Array](/values/mapped-array/)
- [Match Round](/values/match-round/)
- [Match Time](/values/match-time/)
- [Max](/values/max/)
- [Max Ammo](/values/max-ammo/)
- [Max Health](/values/max-health/)
- [Max Health of Type](/values/max-health-of-type/)
- [Min](/values/min/)
- [Modulo](/values/modulo/)
- [Multiply](/values/multiply/)
- [Nearest Walkable Position](/values/nearest-walkable-position/)
- [Normalize](/values/normalize/)
- [Normalized Health](/values/normalized-health/)
- [Not](/values/not/)
- [Null](/values/null/)
- [Number](/values/number/)
- [Number of Dead Players](/values/number-of-dead-players/)
- [Number of Deaths](/values/number-of-deaths/)
- [Number of Eliminations](/values/number-of-eliminations/)
- [Number of Final Blows](/values/number-of-final-blows/)
- [Number of Heroes](/values/number-of-heroes/)
- [Number of Living Players](/values/number-of-living-players/)
- [Number of Players](/values/number-of-players/)
- [Number of Players On Objective](/values/number-of-players-on-objective/)
- [Number of Slots](/values/number-of-slots/)
- [Objective Index](/values/objective-index/)
- [Objective Position](/values/objective-position/)
- [Opposite Team Of](/values/opposite-team-of/)
- [Or](/values/or/)
- [Payload Position](/values/payload-position/)
- [Payload Progress Percentage](/values/payload-progress-percentage/)
- [Player Carrying Flag](/values/player-carrying-flag/)
- [Player Closest To Reticle](/values/player-closest-to-reticle/)
- [Player Hero Stat](/values/player-hero-stat/)
- [Player Stat](/values/player-stat/)
- [Player Variable](/values/player-variable/)
- [Players In Slot](/values/players-in-slot/)
- [Players in View Angle](/values/players-in-view-angle/)
- [Players On Hero](/values/players-on-hero/)
- [Players Within Radius](/values/players-within-radius/)
- [Point Capture Percentage](/values/point-capture-percentage/)
- [Position Of](/values/position-of/)
- [Raise To Power](/values/raise-to-power/)
- [Random Integer](/values/random-integer/)
- [Random Real](/values/random-real/)
- [Random Value In Array](/values/random-value-in-array/)
- [Randomized Array](/values/randomized-array/)
- [Ray Cast Hit Normal](/values/ray-cast-hit-normal/)
- [Ray Cast Hit Player](/values/ray-cast-hit-player/)
- [Ray Cast Hit Position](/values/ray-cast-hit-position/)
- [Remove From Array](/values/remove-from-array/)
- [Right](/values/right/)
- [Round To Integer](/values/round-to-integer/)
- [Score Of](/values/score-of/)
- [Server Load](/values/server-load/)
- [Server Load Average](/values/server-load-average/)
- [Server Load Peak](/values/server-load-peak/)
- [Sine From Degrees](/values/sine-from-degrees/)
- [Sine From Radians](/values/sine-from-radians/)
- [Slot Of](/values/slot-of/)
- [Sorted Array](/values/sorted-array/)
- [Spawn Points](/values/spawn-points/)
- [Speed Of](/values/speed-of/)
- [Speed Of In Direction](/values/speed-of-in-direction/)
- [Square Root](/values/square-root/)
- [String](/values/string/)
- [String Contains](/values/string-contains/)
- [String Length](/values/string-length/)
- [String Replace](/values/string-replace/)
- [String Slice](/values/string-slice/)
- [String Split](/values/string-split/)
- [Subtract](/values/subtract/)
- [Tangent From Degrees](/values/tangent-from-degrees/)
- [Tangent From Radians](/values/tangent-from-radians/)
- [Team Of](/values/team-of/)
- [Team Score](/values/team-score/)
- [Text Count](/values/text-count/)
- [Throttle Of](/values/throttle-of/)
- [Total Time Elapsed](/values/total-time-elapsed/)
- [True](/values/true/)
- [Ultimate Charge Percent](/values/ultimate-charge-percent/)
- [Up](/values/up/)
- [Update Every Frame](/values/update-every-frame/)
- [Value In Array](/values/value-in-array/)
- [Vector](/values/vector/)
- [Vector Towards](/values/vector-towards/)
- [Velocity Of](/values/velocity-of/)
- [Vertical Angle From Direction](/values/vertical-angle-from-direction/)
- [Vertical Angle Towards](/values/vertical-angle-towards/)
- [Vertical Facing Angle Of](/values/vertical-facing-angle-of/)
- [Vertical Speed Of](/values/vertical-speed-of/)
- [Victim](/values/victim/)
- [Weapon](/values/weapon/)
- [Workshop Setting Combo](/values/workshop-setting-combo/)
- [Workshop Setting Hero](/values/workshop-setting-hero/)
- [Workshop Setting Integer](/values/workshop-setting-integer/)
- [Workshop Setting Real](/values/workshop-setting-real/)
- [Workshop Setting Toggle](/values/workshop-setting-toggle/)
- [World Vector Of](/values/world-vector-of/)
- [X Component Of](/values/x-component-of/)
- [Y Component Of](/values/y-component-of/)
- [Z Component Of](/values/z-component-of/)

Source: https://wiki.wrightkit.dev/values/index.mdx
