---
title: "Event Direction"
---

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# Event Direction

## Description

The incoming direction for the event currently being processed by this rule.

			In other words, the direction pointing from the attacker/healer player/projectile towards the victim/healee player from the event of the current rule.

This works with the following events:
- Player Dealt Damage
- Player Took Damage
- Player Dealt Healing
- Player Received Healing
- Player Dealt Knockback
- Player Received Knockback

## Snippet

```
Event Direction;
```

## Properties

**Returns**: _<span style="color: #c678dd">Direction</span>_
**Parameters**: _None_

Source: https://wiki.wrightkit.dev/values/event-direction/index.mdx
