---
title: "Events"
description: "The event attribute defines an event when a condition is fulfilled followed by an action which can be adjusted through values."
---

> Documentation Index
> Fetch the complete documentation index at: https://wiki.wrightkit.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Events

- [Ongoing - Each Player](/events/ongoing-each-player/)
- [Ongoing - Global](/events/ongoing-global/)
- [Player Dealt Damage](/events/player-dealt-damage/)
- [Player Dealt Final Blow](/events/player-dealt-final-blow/)
- [Player Dealt Healing](/events/player-dealt-healing/)
- [Player Dealt Knockback](/events/player-dealt-knockback/)
- [Player Died](/events/player-died/)
- [Player Earned Elimination](/events/player-earned-elimination/)
- [Player Joined Match](/events/player-joined-match/)
- [Player Left Match](/events/player-left-match/)
- [Player Received Healing](/events/player-received-healing/)
- [Player Received Knockback](/events/player-received-knockback/)
- [Player Took Damage](/events/player-took-damage/)
- [Subroutine](/events/subroutine/)

Source: https://wiki.wrightkit.dev/events/index.mdx
