---
title: "Stop All Damage Over Time"
---

> Documentation Index
> Fetch the complete documentation index at: https://wiki.wrightkit.dev/llms.txt
> Use this file to discover all available pages before exploring further.

# Stop All Damage Over Time

## Description

Stops all damage over time started by Start Damage Over Time for one or more players.

## Snippet

```
Stop All Damage Over Time(Event Player);
```

## Properties

**Returns**: _<span style="color: #c678dd">Void</span>_
**Parameters**: ==_Player_==

> ==**Player**==
> _Type: **[Player](/constants/player/)** | **Array** (**Player**), Default: **[Event Player](/values/event-player/)**_
> The player or players whose scripted damage over time will stop.

Source: https://wiki.wrightkit.dev/actions/stop-all-damage-over-time/index.mdx
